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Beetle Eyes

Universal platform for automatic target tracking, recognition and hitting
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 Advantages 

The automatic target recognition and tracking platform is designed to hit military vehicles and infantry in the environment, which has different electronic warfare equipment, in the cases when the control signals exchange and video transmission are not possible at the final phase of the flight (200-500m distance to the target).

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 Carriers 

The system can be mounted on various carriers:

- FPV drones 7"..10"
- Aircraft-type UAVs

- Loitering munitions similar to Russia’s “Lancet” drones

- Cruise missiles / guided bombs

The system can be mounted on various carriers:
- "Khrushch" aircraft type UAVs
- Variety of 7" and 10" FPV drones
The system can be mounted on various carriers:
- Ardupilot
- Betaflight
- iNav
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 Specifications 

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Target capturing and tracking distance: 8mm lens / 50° FOV: 450-550m

Target speed: depends on carrier drone capabilities. For a basic 10" drone, target speed can be up to 60km/h for both chase and head-on approaches.

 

Max crosswind: 12kt (6 m/s)

 

Tracker FPS: 30

 

Training dataset: proprietary dataset of 150,000+ labeled images

Tracker precision (on training dataset): 0.95

 

Detection models:

- military vehicles (tanks, personnel carriers, SAMs, trucks)

- military and civilian cars, vans, trucks

- flying targets

- infantry

 

Detector performance: 10 FPS

 

Image resolution: 640x480 (zoomed image area: 1440x1080)

 

Weight: <150g including camera hardware and lens

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 Pilot User 
ㅤ Interface: 

State:

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 Field testing video 

Click below to watch the video
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The system can be ported to a different hardware platform within 4-6 weeks.

Adaptation of the existing HW to a new UAV model: 1-2 weeks for setup and field testing

 Hardware   platform 

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Raspberry Pi 4b

RP2040

RPi Global Shutter Camera

Coral USB stick

(for target detection)

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Control algorithm

Control algorithm is designed to work with crosswinds up to 12kt (6 m/s).
 

It is also adjusted according to the way the target moves (chase, head-on approaches, side movements)

The target is hit with the angle 30°-60°.

 

3 steps of control algorithm after the target acquisition:

1. Climbing to 40-60m above the target ground level.

2. Level flight until a required angle of target hit is reached.

3. Rapid descent and target hit at a 30°-60° angle.

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Why do we need a detector?

Currently, the detector is used to ensure the target hit in the case when for a substantial period of time the line-of-sight has been lost or the target is hidden in smoke.

 

Even without a detector, our computer vision algorithms and logic incorporated in the tracker module can still keep hold of the target in case of brief line-of-sight losses.

 

In the future revisions the detector will be used to automatically select, lock, and hit a target of the predefined category without pilot inputs.

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Control and tracking algorithms are being tested in flight simulators (Uncrashed, XPlane) because they allow:

- Specify UAV parameters and perform initial PIDs tuning before field testing

- Algorithms testing for the scenarios when the targets are moving

- Algorithms testing in different wind conditions

Simulation

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The platform development is being done in close cooperation with the 48th combat unit of AFU, who developed the aircraft type UAV "Khrushch", and with a large drone pilot school.

 Team 

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Project

Lead/acting CEO

20+ years in IT. Successful due-diligence process and exit with the unicorn company in 2018.

 

Built and managed R&D centers in Ukraine with a staff of 1000+ team members. Aviation geek, holder of CPL(Aircraft) pilot license.

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Computer Vision Engineer

Technical geek, expert in detector algorithms

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Hardware Engineers
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Experts in full-cycle HW development

Built a production line for unique Ukrainian-made solution for drones detection

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CTO

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Data Processing Engineers
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Experts in building and organizing datasets, semi-automatic annotation

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Timeline

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Lets get in touch

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